Ship modules
A ship’s equipment determines how it fights, moves and survives. Choose modules to suit both the hull and the job.
GAMEPLAYWhat can you fit?
Choose fixed weapons, turrets, missile launchers or mining lasers, together with shields, armour, generators and engines. Size, marked S, M, L or XL, determines which slot a module fits. Within a size, its category must stay within the slot’s limit. Equipment from the same family can therefore serve different classes of ship. Modules use categories C1–C10: S covers C1–C4, M covers C5–C7, L covers C8–C9, and XL is C10.
Quality and special properties
Modules come in Rusted, Common, Military, Rare, Epic and Legendary qualities. Rarer items can add rolled bonuses and special abilities. Compare the full fitting as well as the individual item: power use, mass and the other installed systems still matter.
Find, earn or manufacture equipment
Recover equipment as loot, receive modules as rewards for certain contracts, or manufacture them at a suitable facility. A factory of your own needs the required blueprint. A valuable find can improve your ship or become part of your next project.
Module rarities
Quality changes bonuses. Size and fitting still determine what your ship can mount.


