Choose your work

Explore new sectors, take contracts or join a faction. Earn credits through trade, mining and salvage, or attack the ships carrying someone else’s fortune. You can try different careers without leaving the same galaxy.

Mining drones launch from their carrierGAMEPLAY
Mining drones launch from their carrier

A living economy behind every fleet

Every newly built ship needs materials. Mines supply raw resources, factories turn them into components, and freighters carry what shipyards need to build the next vessel. These connections matter beyond your own business: interrupt a faction’s supplies and shortages can cripple its economy and bring shipbuilding to a halt. Protect the routes you depend on, or strike at the industry keeping an enemy fleet in the fight.

Build your own operation

Buy more ships, hire captains and put miners and traders to work. Build modular stations and factory complexes, then connect their supplies and production. Your industry can serve other customers or support your own fleet.

A connected modular factory complex in the live Galaxy Unwritten universe
A connected modular factory complex in the live Galaxy Unwritten universe

Develop your character and your plans

Your character and crew gain experience, while new equipment changes what your ships can do. Work toward your own faction and territory, or use the built-in visual editors to modify ships, stations and equipment without writing code.

The visual GU Modder ship editor in useGAMEPLAY
The visual GU Modder ship editor in use